

| Avatar Technology Click here for demonstration.
Geometric Informatics Avatar Technology provides high-definition, realistic avatars that display lip movements that synchronize perfectly to the spoken text. They speak any language supported by a speech engine. Our avatars are easy to implement,cost-effective, and provide an additional layer of trust for presenting information over the Internet. People like to communicate face-to-face. It is human nature. Geometric Informatics Avatar Technology is compatible with Internet Explorer, Firefox, and other Mozilla-based browsers and works on Windows, Macintosh, and Linux platforms. Why Avatars? Avatars are an excellent way to communicate with your customers, website visitors, and blog readers. Geometric Informatics Avatar Technology allows you to communicate with static messages for example a standard greeting or with dynamic messages tailored to specific customers, up-to-date news and events, etc. Implementing Avatars Geometric Informatics Avatar Technology is easy to implement. It can be as easy as simply cutting and pasting generated code into your webpage. Our avatars are an excellent addition to: * Education and distance learning sites. * Technical support sites. * E-commerce sites. Avatars make excellent virtual sales people. * Customer service sites. * Real estate sites. * Financial service sites, etc. |
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Geo UV Texture Mapper - $249 - Click here to order Automatic 3D Texture Surface Conformal Parameterization Surface parameterization is crucial for surface texture mapping and converting meshes to splines. General surface parameterization is time-consuming and requires intensive manual guidance. Our global surface parameterizer is automatic, distortion-free, and based on profound Riemann surface theory. This method: * Ensures that the map is distortion-free upon reapplication to the model, even at sites of surface cuts. * Provides even surface texture mapping. * Simplifies UV map generation. * Is "intrinsic to the geometry, independent of the triangulation, insensitive to the resolution" of the 3D structure. * Provides surface cuts for unwrapping that are solely determined by the surface's geometry. * Produces models and textures that can be exported for processing in popular 3D software packages. Morphing between two 3D structures has never been easier using our software. Because all 3D structures are interpreted as a smooth surfaces and not bundles of vertices, transitions between them is inherently smoother. Simple shapes can be morphed into much more complicated structures, seamlessly, with little effort. |
| GeoVideo - $49,999
Rental Prices: $3000 per day on location $2500 per day at our office $500 per engineer per day (required at office) Processing fees: (i) conversion to .bmp and 3d .obj files ($0.15 per frame) (ii) hole filling of the 3d geometry (an additional $0.05 per frame) (iii) removal of spikes (an additional $0.05 per frame) (iv) conversion of any sequence to any movie format (an additional $0.05 per frame) (v) any other specific post-processing (eg mesh decimation, a clear boundary cut along face edge, etc.): to be agreed after negotiation We need to be reimbursed for all shipping, lodging and travelling expenses for all the engineers required to travel to the shooting location. The GeoVideo Real-Time Motion Capture Camera: * Captures facial expressions such as smiles and grimaces. * Captures details such as wrinkles on a face. * Captures regular conversation. * Captures difficult cases such as hair, fur, fluid, and textured cloth. * Simultaneously acquires, reconstructs and renders full resolution 3D geometry in real time. View demo of Real-Time capture Our Real-Time Motion Capture Camera is versatile. It provides: * High Speed. Acquires absolute coordinates at 180 fps. * High Level of Detail. Captures over 600,000 triangles per frame. * Simultaneous Geometry and Texture Acquisition. Acquires geometry and texture simultaneously. Black and white texture and geometry exactly aligned point by point. * High Processing Speed and Ease of Use. Reconstructs geometry interactively in real-time. Preview available immediately. * Insensitivity to Ambient Light. Insensitive to ambient light when dimmer than the projector light of the camera. * Continuous Recording of Data. Records data continuously at 180 fps. Recording time dependent on the size of the hard drive. The captured data can be saved into many formats. This data can be used in programs such as Maya, Studio 3dsMax, GSI, etc. Our Real-Time Motion Capture Camera provides a data capture solutions for: * Animators * Game Developers * Medical Research, etc. Our data is adaptable for many uses. This video illustrates our data being used as a face replacement solution. The facial data was captured in Boston; the face replacement was performed in Hollywood. |
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Static Camera
The Geometric Informatics Static Camera: * Captures a broad range of objects with wide ranges of depth and complexity * Captures details such as wrinkles on a face * Captures single frame stationary objects * Captures commonly difficult cases such as hair, fur and textured cloth * Results are immediately available following capture Our Static Capture Camera is versatile. It provides: * High precision. Acquires absolute coordinates of objects with large differences in depth * High Level of Detail. Captures over 600,000 triangles per image * Simultaneous Geometry and Texture Acquisition. Acquires geometry and texture simultaneously. Black and white texture and geometry exactly aligned point by point * Insensitivity to ambient light. Insensitive to ambient light when dimmer than the projector light of the camera. The captured data can be exported into many formats. This data can be used in programs such as Maya, 3dsMax, GSI, etc. Our Static Capture Camera provides a quick, low maintenance and accurate data capture solution for: * Modelers * Game Developers * Medical Research, etc |